Bring Him Back

  • Platform : PC
  • Genre : Tower Defense / Stealth game
  • Team : 2 teams of 8 students
  • Context : Creative week in Bellecour Ecole (make a game in a week)
  • My role : Programmer (Tower Defense)
Bring Him Back


Get it here

During a week, students from Bellecour Ecole, Games Designers, Concept Artists and 3D Artists were put in teams and asked to produce two games revolving around two opposed themes.

On the themes of “Life & Death”, my team and I went on to make a tower defense and an stealth game.

The game linked to Death is a tower defense.

Place your puppets and take down the incoming waves of villagers. Be aware that your puppets attacks drain your energy. which can only generate itself that fast.

Place your units well : too little and the villagers will slip through your defense ; too much and some of your puppets won’t be able to attack.

The game linked to the Life is an infiltration game.

Find your way through the bog, hide from the demons. But you can only last so long until the dark aura of the place takes you down.

When you venture out of the placed hiding places, your life depletes. You have to be quick and time your movements to avoid enemies and make your way through the bog.

Concept Art